#define ROW 3
#define COL 3
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
void InitBoard(char board[ROW][COL]);
void TyBoard(char board[ROW][COL]);
void Playermove(char board[ROW][COL]);
void Computemove(char board[ROW][COL]);
char IsWin(char board[ROW][COL]);